Cyberpunk

How to Write Cyberpunk Fiction That Feels Like Tomorrow Morning

Kia Orion | | 5 min read

In 1984, William Gibson was writing his first novel on a manual typewriter, a 1927 Hermes portable he'd picked up in a junk shop. He didn't own a computer. He'd never used one. The book he was writing, Neuromancer, was about hackers jacking into cyberspace, about artificial intelligences and data cowboys navigating an infinite digital landscape, and the man typing it out was doing so with a machine that predated World War II.

Halfway through the draft, Gibson walked into a theater and saw an early screening of Ridley Scott's Blade Runner. He lasted about twenty minutes. The neon rain, the towering corporate advertisements in Japanese, the grimy street-level texture of a future that felt already rotting. Gibson left the theater convinced he was finished. Someone had already built the visual world he was trying to build with sentences. The novel was dead before he could type the last page.

He thought about quitting. He genuinely considered it. But he kept going, partly because he'd spent the advance money and partly because he didn't know what else to do. Neuromancer came out in 1984. It won the Hugo, the Nebula, and the Philip K. Dick Award. Gibson had invented the word "cyberspace." He'd written the founding text of an entire genre. And he'd done it on a typewriter, scared the whole time that the thing was already obsolete before it hit shelves.

I think about that story whenever someone tells me they want to write cyberpunk. Because the lesson buried in it isn't about courage or persistence or any of those motivational poster words. The lesson is that Gibson didn't write cyberpunk by understanding technology. He wrote it by being afraid of technology.

Don't Explain the Tech. Drop Readers Into It.

The single most important craft decision Gibson made in Neuromancer is one that most new cyberpunk writers get backwards. He never explains how cyberspace works. He never has a character sit down and describe the mechanism. The reader gets dropped into a world of "bright lattices of logic unfolding across the colorless void" and has to figure out what's happening from the behavior of people inside it.

This is counterintuitive. You'd think a genre built on technology would require technical explanation. But Gibson understood something that a lot of science fiction writers miss: the people living inside a technological system don't explain it to each other. You don't describe how your phone works to a friend before sending a text. You just send it. The technology is invisible because it's ordinary.

When Gibson shifted to near-future novels like Pattern Recognition, he used the same technique on the present day. Cayce Pollard lives in a world of viral marketing, global logistics chains, and encrypted forums, and Gibson describes her moving through that world the way she'd actually move through it. Without footnotes. Without definitions. The reader absorbs the rules of the world the way you absorb the rules of a foreign city you've just landed in, one street at a time, paying attention to what the locals do. That's the method. And it works because it trusts the reader.

Use the Body as a Battleground

Richard K. Morgan's Altered Carbon takes a single premise and follows it to its most uncomfortable conclusions. Human consciousness can be digitized and stored on a small disc at the base of the skull. When your body dies, you can be downloaded into a new one. Morgan called them "sleeves."

The technology sounds liberating until you think about money. In Morgan's world, the rich can resleeve indefinitely, backing up their consciousness in remote storage, essentially becoming immortal. The poor get one body. If it breaks, they're done. Death becomes an economic condition, the same way healthcare is an economic condition now and education is an economic condition now and clean water is an economic condition in a lot of places now.

That's the move. Morgan didn't invent body-swapping to write cool action scenes. He invented it to write about class. Every violent encounter in Altered Carbon, and there are many, carries the weight of disposability. Whose body matters. Whose body is temporary. Whose pain counts.

If you're writing cyberpunk, the technology should do something like this. It should be a lens that makes a present-day injustice harder to look away from. The best cyberpunk tech isn't speculative. It's a magnifying glass.

We send cyberpunk writers one short reflection every morning. Something to sit with before you open the draft and build the future.

Free. Every morning. Unsubscribe anytime.

Write About Who Owns What (and Who Doesn't)

Annalee Newitz wrote Autonomous in 2017, and it reads like it could have been published next week. The novel is set in a future where pharmaceutical companies enforce patents with military force. The protagonist, Jack, is a drug pirate. She reverse-engineers patented medications and distributes them to people who can't afford the corporate versions. She's a criminal because she believes people have a right to medicine. The corporations hunting her believe they have a right to profit.

Newitz comes from journalism, and you can feel it. There's a reporter's instinct in the way she follows money through the plot. Every scene in Autonomous is shaped by the question of ownership. Who owns this drug. Who owns this robot's labor. Who owns the data that determines whether you live or die. It's cyberpunk because the technology is advanced and the inequality is ancient.

There's also a subplot about a military robot slowly developing something like consciousness, and I'm not sure I've read a better treatment of that idea anywhere. Newitz doesn't sentimentalize it. She doesn't write the robot as a human in a metal body. She writes it as something genuinely alien, trying to understand its own experience without any of the frameworks humans use to understand theirs. It's unsettling. I think about it more than I want to.

The Future Is Already Here. Write the Unevenly Distributed Part.

Gibson said it best, and he's the one who gets credit for the line: "The future is already here. It's just not evenly distributed." That sentence does more to define cyberpunk than any manifesto. The genre was never really about predicting the future. It was about noticing the present, the parts of the present that most people in comfortable positions don't have to notice, and turning up the contrast.

When you sit down to write cyberpunk, the technology is secondary. The distribution is the story. Who has access. Who doesn't. Who profits. Who gets scraped off the bottom of the machine. The chrome and neon are set dressing. The anger underneath is the engine.


I keep coming back to Gibson on that typewriter. There's something about the image that feels right for the genre, a person using an old tool to describe a new fear. He didn't need to understand the internet to write about it. He needed to feel what it might do to people who couldn't afford to keep up with it. That feeling hasn't gone away. If anything, it's gotten sharper.

Every morning, we send writers a short reflection on the kind of questions that sit underneath the work. If you're writing cyberpunk or any fiction that tries to see around the corner, you can join here.

That's what we send writers every morning. One reflection to sit with before you open the draft.

Free. Every morning. Unsubscribe anytime.

K

Kia Orion

Author of The Writer's Daily Practice, the #1 Bestselling book in Journal Writing and Writing Skills. He writes a free daily reflection for writers.

Keep reading

Stop staring at the blank page. Start writing with purpose.

A free daily reflection delivered to writers every morning. Quotes from literary masters, an original reflection, and a prompt to get you writing.

Join 1,000+ writers. No spam. Unsubscribe anytime.